| Suit | Biome | A / 2 / 3 / 4 | 5 / 6 / 7 | 8 / 9 / 10 | J / Q / K |
|---|---|---|---|---|---|
| ♠ | Ocean | Producer | Primary Consumer | Secondary Consumer | Tertiary Consumer |
| ♥ | Sahara | Producer | Primary Consumer | Secondary Consumer | Tertiary Consumer |
| ♦ | Rainforest | Producer | Primary Consumer | Secondary Consumer | Tertiary Consumer |
| ♣ | Arctic | Producer | Primary Consumer | Secondary Consumer | Tertiary Consumer |
Goal: Get rid of all your cards. The last player still holding cards when the deck runs out is the Durak (the loser).
Setup: Each player is dealt 6 cards. One card is drawn from the bottom of the deck to determine the trump biome — that suit beats all others for the entire game.
Card ranks (low → high): 2 3 4 5 6 7 8 9 10 J Q K A
Within the same biome, higher rank always wins. A trump card beats any non-trump card regardless of rank.
Trophic levels:
2–5 → Producers | 6–8 → Primary Consumers | 9–10 → Secondary Consumers | J–A → Tertiary Consumers
A round:
After each round, all players draw back up to 6 cards (attacker first, defender last).
Winning: Once the deck is empty, players who empty their hand are out. The game ends when only one player remains — that's the Durak.