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Food Chain Durak — Ecosystem Edition

SuitBiome A / 2 / 3 / 45 / 6 / 78 / 9 / 10J / Q / K
Ocean ProducerPrimary ConsumerSecondary ConsumerTertiary Consumer
Sahara ProducerPrimary ConsumerSecondary ConsumerTertiary Consumer
Rainforest ProducerPrimary ConsumerSecondary ConsumerTertiary Consumer
Arctic ProducerPrimary ConsumerSecondary ConsumerTertiary Consumer
Rules: Trump biome beats all other biomes. Higher rank beats lower rank within the same biome.
Trump card (face-up at deck bottom) determines the dominant biome for the round.


How to play: All players open this page, enter the same room code, and hit Join/Create.
The first player to enter the code becomes the host and sees the Start button.
Goal: Get rid of all your cards. Last player holding cards = the DURAK (loser).
Attack: Select a card, click Attack.   Defend: Select a card that beats the attack, click Defend.   Can't defend? Click Take.
Hover over any card to see its trophic role and biome. Trump (bold border) beats everything else.
How to Play

Goal: Get rid of all your cards. The last player still holding cards when the deck runs out is the Durak (the loser).

Setup: Each player is dealt 6 cards. One card is drawn from the bottom of the deck to determine the trump biome — that suit beats all others for the entire game.

Card ranks (low → high): 2 3 4 5 6 7 8 9 10 J Q K A
Within the same biome, higher rank always wins. A trump card beats any non-trump card regardless of rank.

Trophic levels:
2–5 → Producers  |  6–8 → Primary Consumers  |  9–10 → Secondary Consumers  |  J–A → Tertiary Consumers

A round:

  1. The attacker plays a card face-up on the table.
  2. The defender must beat it with a higher card of the same biome, or any trump card.
  3. The attacker (and other non-defenders) may keep adding cards, but only if their rank matches a rank already on the table, and only up to the number of cards the defender holds.
  4. If the defender beats everything, the cards are discarded and the defender becomes the next attacker.
  5. If the defender can't or won't beat a card, they take all cards on the table. The attack passes to the next player.

After each round, all players draw back up to 6 cards (attacker first, defender last).

Winning: Once the deck is empty, players who empty their hand are out. The game ends when only one player remains — that's the Durak.